

usr/lib/x86_64-linux-gnu/mesa/libGL.so.1(glXMakeCurrentReadSGI+0x1b2)

starbound(_ZN4Star10fatalErrorEPKcb+0x43) LibGL error: failed to load driver: swrast LibGL error: unable to load driver: swrast_dri.so LibGL error: failed to load driver: nouveau LibGL error: unable to load driver: nouveau_dri.so Generating new string page texture 113: 8x256, total string texture memory is 4.61 MB Loading assets from: './assets/packed.pak' Root: Detected unnamed asset source at './assets/user' Root: Detected asset source named 'base' at './assets/packed.pak' Root: Unrecognized file in asset directory 'mods_go_here', skipping Root: Scanning for asset sources in directory './mods/' Root: Scanning for asset sources in directory './assets/' When Steam is launched from terminal, this is outputted: Game update: AppID 211820 "Starbound", ProcID 28390, IP 0.0.0.0:0ĮRROR: ld.so: object '/home/mitchell/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. When I start Starbound the window asking to launch client or server pops up and when I answer client, the sidebar says "Running" then flashes "Syncing" then nothing.
